DESIGN STATEMENT The intent of our project is to create a series of images that utilizes the entire canvas with the main aspect of our image being the complimenting and varying colors. The blend of these complimenting colors will therefore be emphasized in our image. In creating this procedure, we will rely heavily on the distinction of activity in the positive and negative space. Though we primarily use lines to create our image, we wanted to explore how we can manipulate those lines in a rhythmic fashion to perceive a definite, nonlinear-looking image. The unity among the different regions of our image, when put together, allow us to show these manipulations at work. The main emphasis in our image should therefore draw the attention to the middle where the effects of the sides can be seen to invert themselves to create a contradicting image. TECHNIQUE STATEMENT When creating our procedure to produce this image, we relied mainly on the use of three techniques: creating geometric primitives generated algorithmically, numeric recursion and GIMP coloring tools. To create geometric primitives, we used simple lines and composed them in such a way that creates a more geometric image. The use of numeric recursion is necessary to simplify our procedure to make it as concise as possible. Along with simplicity, recursion will allow us to use n and make that many segments in each corner. Specifically, helper recursion would start the turtles at the correct spot, angle them appropriately and draw a line to reach its end point where it picks up the brush and begin the next line. GIMP tools will be used to give the lines color in the appropriate region as well as shade the entire background with the chosen colors and their compliments. Our procedure almost exactly replicates our initial intentions however the only concern we have with our project is that it may not directly be able to give 1000 distinct image. Although it can take an argument with n equaling 999, it does not necessarily give the distinction between these images. Our intentions, however, were to show that when given a low n value, of say 1, it would give us an image that looks like a diamond, whereas if you were to give it a high value for n, say 999, it would appear that this procedure produces a circular image and any n between, say 50, would give us something that doesn’t look so edgy but approaching a circle. This phenomenon can almost be explained as similar to limits in calculus where as n increases, the shape looks more and more circular but no matter how high n is, it can never actually be a circle.