Summary: In this laboratory, you will explore how one writes Scheme programs that instruct the GIMP to create some simple images.
a. Start GIMP.
b. Start MediaScript by selecting the menu, then the menu item, and finally, .
c. At the end of this lab is a list of all the important procedures discussed in the corresponding reading. Quickly review that list.
Here are the instructions for drawing a simple face from the reading.
(define smiley (image-new 200 200))
(image-show smiley)
; Draw the primary circle
(image-select-ellipse! smiley REPLACE
10 10 180 180)
(context-set-fgcolor! "yellow")
(image-fill-selection! smiley)
(context-set-fgcolor! "black")
(context-set-brush! "Circle (09)")
(image-stroke-selection! smiley)
; Draw the eyes
(image-select-ellipse! smiley REPLACE
50 60 30 20)
(image-select-ellipse! smiley ADD
120 60 30 20)
(context-set-fgcolor! "white")
(image-fill-selection! smiley)
(context-set-fgcolor! "black")
(context-set-brush! "Circle Fuzzy (07)")
(image-stroke-selection! smiley)
(image-select-ellipse! smiley REPLACE
60 60 10 20)
(image-select-ellipse! smiley ADD
130 60 10 20)
(context-set-fgcolor! "lightsteelblue")
(image-fill-selection! smiley)
; Smile
(image-select-ellipse! smiley REPLACE
40 60 120 100)
(image-select-ellipse! smiley SUBTRACT
40 45 120 100)
(context-set-fgcolor! "white")
(image-fill-selection! smiley)
(context-set-fgcolor! "red")
(context-set-brush! "Calligraphic Brush#3")
(image-stroke-selection! smiley)
; Get ready to show
(image-select-nothing! smiley)
(context-update-displays!)
a. Copy these instructions into your definitions pane. Read through the instructions to see what image you predict they will draw.
b. Click and observe what happens. If all has gone well, you should see a new image with a smiling face.
c. In the interactions pane, write instructions for drawing a nose onto the image. Your instructions might look something like the following:
>(image-select-rectangle! smiley REPLACE 90 90 20 20)>(image-select-ellipse! smiley INTERSECT 80 85 30 30)>(context-set-fgcolor! "green")>(image-fill-selection! smiley)
If the instructions don't seem to change the image, try clicking
on the image window or typing (context-update-displays!).
d. It is possible to clear an image by selecting everything and then clearing the selection. Do so now.
>(image-select-all! smiley)>(image-clear-selection! smiley)>(context-update-displays!)
e. Sometimes it's more fun to see an image drawn little-by-little.
MediaScript allows you to pause a bit between actions, as
when you want to show each step in the creation of a drawing.
In particular, the procedure ( pauses for usleep
n)n
microseconds. Hence, if you want to pause for a half a second, you
might write (usleep 500000).
Edit the instructions in the definitions pane as follows.
Immediately after each call to image-fill-selection!
and image-stroke-selection!, insert instructions to update the
displays and then sleep half a second.
(Hint: Type the instructions once, then use copy and paste.)
Run your modified code.
a. Open a new MediaScheme window and write a series of instructions in the definitions pane to draw a face different than the sample we gave above. You should try a different shape of face, different brushes or colors, and different facial features.
b. What do you expect to happen if you change the size of the image in which you're drawing, such as a 100x100 image or a 300x300 image?
c. Check your answer experimentally.
d. If changing the size of the image yielded results that you found undesirable, summarize how you might fix them. (Don't fix them right now, just indicate how you might fix them.)
a. Write a series of instructions that create a new image and then draw a house in in the image.
b. Suppose we start by defining two names, width and
height. Describe how you might change your house
code to take those values into account.
(define width 300) (define height 200) (define canvas (image-new width height)) ...
Suppose we've defined picname as a string naming an
image.
(define picname "/home/rebelsky/glimmer/samples/weinman-stalkernet.jpg")
a. Write a series of instructions to load and show the picture.
b. Write a series of instructions to draw a diagonal line from the
upper-left-hand-corner to the lower-right-hand corner of the image.
Note that you'll need to use image-width
and image-height to determine the width and
height of the image.
c. Write a series of instructions to put some kind of border at the edges of the image. (E.g., select a rectangle ten pixels from each edge and then stroke that rectangle.)
Revise your instructions from Exercise 2 so that the drawing adapts to the size of the image.
Recall that you can obtain the width and height of the image using the
image-width and image-height
procedures.
(image-new
width
height)
(image-load
filename)
(image-show
image)
(image-blot!
image
col
row)
(image-draw-line!
image
col1
row1
col2
row2)
(image-select-ellipse!
image
selection-type
left
top
width
height)
left, top margin is
top, width is width
and height is height.
If selection-type is
REPLACE, the ellipse replaces the
current selection. If selection-type
is ADD, the ellipse is added to the
current selection. If selection-type
is SUBTRACT, the ellipse is subtracted from
the current selection. If selection-type
is INTERSECT, the ellipse is intersected
with the current selection (that is, only points that are in
both the current selection and the ellipse remain selected).
(image-select-rectangle!
image
selection-type
left
top
width
height)
left, top margin is
top, width is width
and height is height.
If selection-type is
REPLACE, the rectangle replaces the
current selection. If selection-type
is ADD, the rectangle is added to the
current selection. If selection-type
is SUBTRACT, the rectangle is subtracted from
the current selection. If selection-type
is INTERSECT, the rectangle is intersected
with the current selection (that is, only points that are in
both the current selection and the rectangle remain selected).
(image-select-all!
image)
(image-select-nothing!
image)
(image-fill-selection!
image)
(image-stroke-selection!
image)
(context-set-brush!
brush-name)
(context-set-fgcolor!
color)
(context-list-brushes)
(context-list-brushes
pattern)
(context-update-displays!)
(usleep
usec)
Copyright © 2007-2011 Janet Davis, Matthew Kluber, Samuel A. Rebelsky, and Jerod Weinman. (Selected materials copyright by John David Stone and Henry Walker and used by permission.)
This material is based upon work partially supported by the National Science Foundation under Grant No. CCLI-0633090. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
This work is licensed under a
Creative Commons Attribution-NonCommercial 2.5 License
.