Types and Blends


Due: 11 a.m., Wednesday, 1 October 2008

Summary: You will write procedures to help you examine the type of a value. You will also use the color manipulation operations you learned in the lab on RGB colors to blend colors together.

Purposes: To gain further experience with types, predicates, conditionals, and documentation. To help you think more about the RGB representation of colors.

Expected Time: Two to three hours.

Collaboration: We encourage you to work in groups of size three. You may, however, work alone or work in a group of size two or size four. You may discuss this assignment with anyone, provided you credit such discussions when you submit the assignment.

Submitting: Email your answer to . The title of your email should have the form HW4 and should contain your answers to all parts of the assignment. Scheme code should be in the body of the message.

Warning: So that this assignment is a learning experience for everyone, we may spend class time publicly critiquing your work.

Preliminaries

Assignment

Problem 1: Types

a. Write a predicate, (color? value), that returns #t when value is either an RGB color or a color name recognized by DrFu. In all other cases, it should return #f. (Note that this predicate is already defined in DrFu, because it is very useful. You should write your own definition.)

b. Write a procedure, (type-of value), that returns

  • the symbol boolean, if value is a boolean;
  • the symbol integer, if value is an integer;
  • the symbol number, if value is a number but not an integer;
  • the symbol procedure, if value is a procedure;
  • the symbol string, if value is a string;
  • the symbol symbol, if value is a symbol;
  • the symbol other, if value is anything else.

c. What result do you obtain by calling type-of with an image as its parameter? Why?

d. What result do you obtain by calling color? with an image as its parameter? Why?

Problem 2: Blending colors

A common effect in digital graphics is a color blend, in which colors range more or less smoothly from one color to another. For example, the following image shows a blend from blue to red. Isn't it beautiful?

What tools does one need to construct blends like the above? You must know how to manipulate the red, green, and blue components of colors used in digital images. And you know how to do that. In particular, you can extract the red, green, and blue components of a color using rgb-red, rgb-green, and rgb-blue, and you can construct an RGB color using rgb-new. Along with basic mathematical operations and the image-set-pixel! operation, this is enough to let you construct small color blends.

a. Write and document a procedure, (rgb-average color1 color2) that takes two RGB colors as parameters and computes the average of those two colors. That is, the procedure should produce a new RGB color where the red component is the average of the red components of the two colors, the green component is the average of the green components of the two colors, and the blue component is the average of the blue components of the two colors.

You should document the rgb-average procedure using the 6 P's.

b. Consider the following procedures that build an image for a five-pixel blend. You should test the procedure with a few pairs of colors, such as blue and red, green and yellow, and Seattle salmon and Oregon salmon. (You will need to use cname->rgb to convert color names into the corresponding RGB colors.)

;;; Procedure:
;;;   image-five-pixel-blend
;;; Parameters:
;;;   startcolor, an RGB color
;;;   endcolor, an RGB color
;;; Purpose:
;;;   Creates a 5x1 pixel image that contains a blend from startcolor to
;;;   endcolor.
;;; Produces:
;;;   fiveblend, an image identifier
(define image-five-pixel-blend
  (lambda (startcolor endcolor)
    (image-five-pixel-blend-helper (image-new 5 1) startcolor endcolor)))
(define image-five-pixel-blend-helper
  (lambda (fivebyone startcolor endcolor)
    (image-set-pixel! fivebyone 0 0 startcolor)
    (image-set-pixel! fivebyone 4 0 endcolor)
    (image-set-pixel! fivebyone 2 0 (rgb-average startcolor endcolor))
    (image-set-pixel! fivebyone 1 0 
                      (rgb-average startcolor
                                   (image-get-pixel fivebyone 2 0)))
    (image-set-pixel! fivebyone 3 0 
                      (rgb-average endcolor
                                   (image-get-pixel fivebyone 2 0)))
    fivebyone))

i. Explain why you think image-five-pixel-blend uses a helper procedure.

ii. Explain why you think image-five-pixel-blend-helper ends with fivebyone.

c. Write and document a procedure, (rgb-weighted-average weight color1 color2), that takes a weight between 0 and 1 and two RGB colors, and computes the RGB color made up of weight parts of color1 and (- 1 weight) parts of color2.

It is easiest to think about this procedure in terms of particular components. Suppose the red component of color1 is 0 and the red component of color2 is 120. If weight is 0.2, then the red component of the weighted average will be 96 (that is, 0.2*0 + 0.8*120). If weight is 0.75, then the red component of the weighted average will be 30 (that is, 0.75*0 + 0.25*120).

For another example, suppose the green component of color1 is 200 and the green component of color2 is 0. If weight is 0.2, then the green component of the weighted average will be 40 (that is 0.2*200 + 0.8*0). Similarly, if weight is 0.75, then the green component of the weighted average will be 150 (that is 0.75*200 + 0.25*0).

What if the components are both non-zero? Suppose the blue component of color1 is 120 and the blue component of color2 is 180. If weight is 0.2, then the green component of the weighted average will be 168 (0.2*120+0.8*180 = 24+144). If weight is 0.75, then the green component of the weighted average will be 135 (you can do the math).

d. Write a procedure, (image-11-pixel-blend startcolor endcolor) that creates an image 11 pixels wide and 1 pixel high that is a blend from startcolor to endcolor. startcolor and endcolor should be RGB colors. To compute the color for each pixel, you should call the rgb-weighted-average procedure that you wrote in part (c). Use image-five-pixel-blend and its helper as a model for your procedure(s).

Note that we picked 11 pixels because the math is easy; 1.0 divided into ten equal segments means that each weight differs by 0.1 from its neighbors.

Important Evaluation Criteria

We will evaluate your work on the correctness, clarity, and conciseness of your code. We will also consider the clarity, precision, and accuracy of the documentation you write for the rgb-average and rgb-weighted-average procedures.

Jerod Weinman